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Play Nine - The Card Game of Golf!

Mindprint Rating

Tags

Mathematics ^21st Century Skills All Ages Game

Skills

Flexible Thinking Working Memory Abstract Reasoning

Mindprint Expert Review

Pros

  • Students will have good mental math practice with single digit numbers, and the opportunity to tally multi-digit numbers.
  • Game can be an enjoyable way to engage sports lovers in a math card game.
  • Cards have cute objects as well as numbers for students who need to count or struggle with mental math.

Considerations

  • Students or adults who do not play or understand golf might struggle to understand the instructions.
  • The scorecard has very limited space for writing and adding numbers.

Mindprint Expert Review

Play Nine is a golf-themed card game that can be a great way to engage otherwise uninterested sports enthusiasts in a math game. Students are dealt eight cards face down ranging from a zero (or mulligan) to twelve strokes. The cards have cute pictures as well as objects so students can count numbers if they struggle with mental math. Students take turns turning over and swapping cards with the objective, as in golf, to have the lowest total sum of the cards. A hole in one allows a player to subtract five points, and other rules give strategic opportunity to lower point totals. At the end of the round, students tally their cards and put it on the score card, which resembles a real golf card. The game encourages nine rounds, but players can agree to play fewer than that. The player with the lowest score at the end of the game wins. Overall, this is a good choice for children who enjoy golf and would like the theme, but there are comparable educational games that would have more appeal for other students.

Academic Benefits

Improves academic skills

  • Provides sufficient and varied types of practice problems to maximize understanding and generalization of the targeted skill/concept
  • Manufacturer claims alignment with Common Core/Known Standards
  • Presents educational concepts accurately
  • Explains answers so students can learn from mistakes
  • Better for teaching the skill to new or struggling learners
  • Better for practicing or refreshing the skill
  • Skills are practiced through authentic, meaningful problems (not just rote practice)

Fun

Engaging for the Mindprint recommended age range

  • Appropriate for a broad age range to use and enjoy
  • Visually appealing to children in the target age range
  • Adults would enjoy playing with a child
  • For electronic games, gives positive or encouraging feedback
  • Offers ongoing, progressive challenge
  • Overall - Enjoyable. Given the option, students would choose this option

Easy to Use

Understandable for children in the Mindprint recommended age range

  • Provides teaching guidance for adults to support the child and set appropriate goals
  • Student should be able to use independently after first use
  • Student graduates to the next level or topic only after meeting a benchmark
  • Can effectively understand and monitor student's progress (email report or in product)
  • Does not require excessive set-up time after first time use
  • Can be fun as a single player game
  • Multi-player game which fosters collaboration or cooperation
  • Well-made for the cost
  • For electronic games, can play without sound
  • For electronic games, allows user to save work
  • For electronic games, voice/sounds are appealing and pronounces words properly
  • Provides options to play in languages other than English/Good for ELL
  • Presents information in multiple formats (voice over, pictures and text, etc.)
  • Overall - Easy to use

Cognitive Concerns

May not be advisable for students with the following cognitive needs

  • Attention
    • Directions may be confusing for students using independently
  • Numerical Fluency
    • Requires multi-step mental math
    • Requires remembering a series of numbers or completing mulitple steps using numbers
  • Organization
    • Directions may be confusing for students using independently

Manufacturer Description

SCORE! HOLE IN ONE! Play Nine, the Card Game of Golf, is a fun and exciting twist on the classic game of golf. Just like the actual game, the person with the lowest score wins! Perfect for family game night, reunions, holiday parties, or as a down time activity, Play Nine is just the thing to keep everyone entertained and having a ball. Game play: Players are dealt 8 game cards each with a discard pile as well as a draw pile at the center of the table. Players then without looking separate their 8 cards into 2 rows of 4. They each then flip two cards over. Moving forward each player has an option whether to replace one of their flipped or face down cards with a card from the draw pile or the discard pile. If they do not like the card from either the draw pile or the discard pile, the player may choose to flip one of their face down cards for their turn. Play continues until a player has one card left. At this point, everyone has one hand left until the end of the game. When someone has all 8 cards shown players tally up their totals at the top of the cards and record them into the score card. That was round one! Full point details and further game direction can be found in the Play Nine Instructions included. For 2-6 Players. Recommended for ages 8+. Includes 2 decks of premium Play Nine cards (108 Cards), easy to follow game instructions, scorecards, and a pencil. Play time: 15-20 min.