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tag The Art Game

Mindprint Rating

Tags

^21st Century Skills Elementary School Game

Skills

Flexible Thinking Self-regulation Organization Social Awareness

Mindprint Expert Review

Pros

  • TAG is a fun game that fosters collaboration within a structured framework.
  • The game does not require student to have special art talents, making it an accessible experience for all.
  • Students who have weaknesses in social-emotional learning and flexible thinking can work on these skills with a supportive adult.

Considerations

  • There are a variety of art materials to set up, keep organized and replenish to play the game effectively, so facilitation by an adult is a good idea.
  • Some students can feel quite proprietary with art work and might struggle with the idea of collaboration in this very specific way.
  • Even students who might be fine collaborating might have difficulty accepting that another player might draw/paint on top of their work.

Mindprint Expert Review

TAG the Art Game is a unique collaborative art game in which students work together to create a piece of abstract visual art. The game can be a terrific way for students who might be otherwise reluctant to create on their own. The game instructs students how to collaborate in a step-by-step manner so they never need to be afraid to take risks. The game begins with a blank piece of paper in the middle and players take turns adding to the paper by spinning a color wheel and choosing cards that dictate shapes, medium, and location on the page. The game continues until someone draws the "Finished?" card and the players together decide if their work is complete. TAG is a game that will appeal to students who enjoy art, as well as students who might shy away, since players are asked to paint or draw basic shapes and designs, and success does not rely on precision. The game involves a variety of art materials, so an adult might need to supervise set up and play. Depending on student age and goals, group size can vary, but groups of four or less are probably best. For students with specific social-emotional and flexible thinking needs, this is a great game to work on collaboration, inhibition and flexibility. However, parents might want to play with those students to target the necessary skills and minimize frustration.

Academic Benefits

Improves academic skills

  • Provides sufficient and varied types of practice problems to maximize understanding and generalization of the targeted skill/concept
  • Manufacturer claims alignment with Common Core/Known Standards
  • Presents educational concepts accurately
  • Explains answers so students can learn from mistakes
  • Better for teaching the skill to new or struggling learners
  • Better for practicing or refreshing the skill
  • Skills are practiced through authentic, meaningful problems (not just rote practice)

Fun

Engaging for the Mindprint recommended age range

  • Appropriate for a broad age range to use and enjoy
  • Visually appealing to children in the target age range
  • Adults would enjoy playing with a child
  • For electronic games, gives positive or encouraging feedback
  • Offers ongoing, progressive challenge
  • Overall - Enjoyable. Given the option, students would choose this option

Easy to Use

Understandable for children in the Mindprint recommended age range

  • Provides teaching guidance for adults to support the child and set appropriate goals
  • Student should be able to use independently after first use
  • Student graduates to the next level or topic only after meeting a benchmark
  • Can effectively understand and monitor student's progress (email report or in product)
  • Does not require excessive set-up time after first time use
  • Can be fun as a single player game
  • Multi-player game which fosters collaboration or cooperation
  • Well-made for the cost
  • For electronic games, can play without sound
  • For electronic games, allows user to save work
  • For electronic games, voice/sounds are appealing and pronounces words properly
  • Provides options to play in languages other than English/Good for ELL
  • Presents information in multiple formats (voice over, pictures and text, etc.)
  • Overall - Easy to use

Manufacturer Description

Tag is a collaborative art game where players take turns painting, drawing, and collaging while they create an original piece of abstract art. TAG is played with cards, dice, art supplies, and a color wheel. Plays are made by following a series of card prompts. The game ends when a "finished?" card is drawn and all players agree the artwork is done. TAG levels the playing field because it was designed for artists and non-artists alike. TAG's cards give enough instruction to get players over the hurtle of facing a blank piece of paper yet the rules are open ended enough to allow for creative expression. Easy to execute marks and a limited color palette create aesthetically pleasing results, so that all players, regardless of age or experience, will have a rewarding experience. TAG is fun for players of all ages and any number of people can play. It can be played alone, in small intimate groups, at parties, or at events as a community art project. For events we like to set up a canvas on an easel with big brushes and acrylic paints. Event and party goers are invited to contribute at their leisure and the finished piece can then be presented to the guest of honor! You are sure to come up with your own TAG applications. The game includes: 80 cards Color Wheel Dice Instructions 16 oil pastels 8 watercolor paints 7 sheets of assorted color cardstock paper 7 sheets of assorted color tissue paper 2 sheets of metallic paper 3 sheets of 11" x 15" watercolor paper scissors glue Paint brush 2 containers of glitter.