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Operation Math: Code Squad

Mindprint Rating

Tags

Mathematics All Ages Android App

Skills

Mindprint Expert Review

Pros

  • Competitive students will be motivated to improve their math facts speed as they compete against friends.
  • Students that work slowly can team up to help them complete missions.
  • Students are encouraged to be accurate since 5 incorrect answers knock them out of the round.

Considerations

  • The rotating problems may cause students to confuse 6 and 9, particularly those with visual detail or discrimination weaknesses.
  • Students may struggle handling double-digit mental math problems in a competitive game format.
  • The higher rounds are very challenging given the time constraints which could cause frustration.

Mindprint Expert Review

Operation Math: Code Squad is a great app that will help students improve their math fact speed with up to four simultaneous users. Like Operation Math by the same manufacturer, students practice math facts with numbers 1-­20 for addition and subtraction and 1-­12 for multiplication and division. As a secret agent team working for Agent Prime, students work together to defeat Dr. Odd as they complete a mission consisting of five rounds for each single math operation or combination of math operations. Rounds become increasingly difficult as students have sixty seconds to correctly answer 7 problems in the first round to 23 problems in the fifth round. If students do not complete all problems within the allotted five minutes, the time bomb explodes and the words “Mission Failed” cover the screen. Therefore, this app may not be a good choice for students who have anxiety, low confidence in math or have slower processing speed. However, since students can play as a team, students may have a greater chance of success than in the Operation Math single player game and may not feel personally bad. Students can also play against each instead of as a team and track their results. This is a fun math app that provides plenty of practice and effectively encourages multi-­player gaming and cooperation. Note: This app was originally reviewed for iPhone/iPad. Some differences might apply.

Academic Benefits

Improves academic skills

  • Provides sufficient and varied types of practice problems to maximize understanding and generalization of the targeted skill/concept
  • Manufacturer claims alignment with Common Core/Known Standards
  • Presents educational concepts accurately
  • Explains answers so students can learn from mistakes
  • Better for teaching the skill to new or struggling learners
  • Better for practicing or refreshing the skill
  • Skills are practiced through authentic, meaningful problems (not just rote practice)

Fun

Engaging for the Mindprint recommended age range

  • Appropriate for a broad age range to use and enjoy
  • Subject matter and problems are relevant, interesting and authentic to students
  • Visually appealing to children in the target age range
  • Provides virtual rewards or incentives after meeting specified goals or objectives
  • Provides a "break activity" between academic problem sets
  • Offers ongoing, progressive challenge
  • Overall - Enjoyable. Given the option, students would choose this option

Easy to Use

Understandable for children in the Mindprint recommended age range

  • Has a free or trial version
  • Provides teaching guidance for adults to support the child and set appropriate goals
  • Provides an age-appropriate tutorial/first time users can work independently
  • Student should be able to use independently after first use
  • Has a multi-player option to foster in-person collaboration or cooperation
  • Multiple users can save a profile
  • Student graduates to the next level or topic only after meeting a benchmark
  • Can play without sound and not distract others
  • Students can save work between sessions
  • Can effectively understand and monitor student's progress (email report or in product)
  • Provides options to play in languages other than English/Good for ELL
  • Presents information in multiple formats (voice over, pictures and text, etc.)
  • Overall - Easy to use

Cognitive Concerns

May not be advisable for students with the following cognitive needs

  • Anxiety
    • Gives negative feedback (red X's, buzzer)
    • A player's success depends on speed
    • Timer cannot be hidden
    • Turn or quiz abruptly ends when timer runs out
  • Numerical Fluency
    • A player's success depends on speed
    • Turn or quiz abruptly ends when timer runs out
    • Requires multi-step mental math
  • Processing Speed
    • A player's success depends on speed
    • Timer cannot be hidden
    • Turn or quiz abruptly ends when timer runs out
  • Spatial Perception
  • Visual Discrimination
    • Visually distracting with too many pictures, problems or moving objects