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Educational Insights Blurt! Game

Mindprint Rating

Tags

ELA: Reading Social-Emotional Learning ^21st Century Skills All Ages Game

Skills

Auditory Processing Expressive Language Listening Comprehension Working Memory Attention Verbal Reasoning Verbal Memory Processing Speed

Mindprint Expert Review

Pros

  • Blurt is a fun way to improve vocabulary and verbal reasoning.
  • Playing Blurt can help students learn to focus, listen attentively and think fast.
  • There are two levels of play (junior level for ages 7-9) and suggestions to play with variations of the standard rules.

Considerations

  • Parental support and involvement will be necessary to support students with a variety of weaknesses and to mediate for students who struggle with emotional control.
  • Games can create arguments among players about who answered first.

Mindprint Expert Review

Blurt is a fast-paced word game good for competitive students to develop word recall and vocabulary. Players take turns reading definitions or descriptions on the game cards while the other players try to be the first to guess the correct word. With the right mix of students, this game will keep everyone engaged and can improve vocabulary and general knowledge. However, because the winner is sometimes a judgment call with players shouting answers, this game may require mediation. It can also be uncomfortable for students with a range of weaknesses including processing speed, listening, attention, verbal reasoning, and working memory. While students with all these weaknesses could easily play and enjoy the game with the right group, they could easily feel discouraged if playing with a competitive group. The game does include two levels of play and suggestions to vary the rules which can help, but adults should take careful consideration if they want this game to be enjoyable for a group.

Academic Benefits

Improves academic skills

  • Provides sufficient and varied types of practice problems to maximize understanding and generalization of the targeted skill/concept
  • Manufacturer claims alignment with Common Core/Known Standards
  • Presents educational concepts accurately
  • Explains answers so students can learn from mistakes
  • Better for teaching the skill to new or struggling learners
  • Better for practicing or refreshing the skill
  • Skills are practiced through authentic, meaningful problems (not just rote practice)

Fun

Engaging for the Mindprint recommended age range

  • Appropriate for a broad age range to use and enjoy
  • Visually appealing to children in the target age range
  • Adults would enjoy playing with a child
  • For electronic games, gives positive or encouraging feedback
  • Offers ongoing, progressive challenge
  • Overall - Enjoyable. Given the option, students would choose this option

Easy to Use

Understandable for children in the Mindprint recommended age range

  • Provides teaching guidance for adults to support the child and set appropriate goals
  • Student should be able to use independently after first use
  • Student graduates to the next level or topic only after meeting a benchmark
  • Can effectively understand and monitor student's progress (email report or in product)
  • Does not require excessive set-up time after first time use
  • Can be fun as a single player game
  • Multi-player game which fosters collaboration or cooperation
  • Well-made for the cost
  • For electronic games, can play without sound
  • For electronic games, allows user to save work
  • For electronic games, voice/sounds are appealing and pronounces words properly
  • Provides options to play in languages other than English/Good for ELL
  • Presents information in multiple formats (voice over, pictures and text, etc.)
  • Overall - Easy to use

Cognitive Concerns

May not be advisable for students with the following cognitive needs

  • Auditory Processing
    • Has auditory distractions that cannot be silenced (background music, players shout answers, etc.)
    • Requires recall of spoken information without text or visual cues
    • A player's success depends on speed
    • Turn or quiz abruptly ends when timer runs out
    • Audio cannot be repeated
  • Listening Comprehension
    • Has auditory distractions that cannot be silenced (background music, players shout answers, etc.)
    • Requires recall of spoken information without text or visual cues
    • Audio cannot be repeated
  • Reading Basics
    • Includes long written questions or text that students must be able to read on their own
  • Working Memory
    • Requires recall of spoken information without text or visual cues
    • Turn or quiz abruptly ends when timer runs out
    • Includes long written questions or text that students must be able to read on their own
    • Audio cannot be repeated

Manufacturer Description

Think fast. What word means "a partially dried grape"? Be the first player to say "raisin," and you're on your way to winning this riotous game of rapid word recall. Players take turns reading clues aloud, competing to blurt the correct answer first and move ahead on the board. The first person or team to circle the board is the winner. Sounds simple, right? But as the race for the right word heats up and the blurting gets boisterous, it's easy to get tongue-tied. Blurt is a great vocabulary builder for the kids, a hilarious addition to adult parties, and a must for a family game night. For 3-12 players. Ages 10 and up. Includes a Junior version for ages 7-9.