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Mastermind Game : The Strategy Game of Codemaker vs. Codebreaker (Packaging May Vary)

Mindprint Rating

Tags

Mathematics ^21st Century Skills All Ages Game

Skills

Flexible Thinking Working Memory Abstract Reasoning

Mindprint Expert Review

Pros

  • This is a fun yet simple game to help students improve visual working memory skills.
  • Unlike other memory games, the student can reference back to earlier turns to reduce chances of frustration and discouragement.

Considerations

  • The small pegs would be problematic for students who have difficulty manipulating small toy pieces.
  • The board is busy and brightly colored which might be distracting and frustrating for children with a weakness in visual attention.

Mindprint Expert Review

This classic game is an excellent choice for a two­-player game that allows students to improve deductive reasoning and visual memory skills while having fun. Using colored pegs hidden behind a shield, one player makes a four-­peg pattern while the other player has up to 12 turns to figure out the color and order of the pattern. The player must remember details from his previous guess to break the opponent’s code, yet has the opportunity to look at previous turns to refresh his memory. Twelve turns is typically sufficient for most players to guess the pattern, so students working on visual memory and reasoning skills can still “win” and not grow discouraged. Also, because there is an element of luck younger or weaker players can sometimes do better than older or stronger players making it fun for a range of players.

Fun

Engaging for the Mindprint recommended age range

  • Appropriate for a broad age range to use and enjoy
  • Visually appealing to children in the target age range
  • Adults would enjoy playing with a child
  • For electronic games, gives positive or encouraging feedback
  • Offers ongoing, progressive challenge
  • Overall - Enjoyable. Given the option, students would choose this option

Easy to Use

Understandable for children in the Mindprint recommended age range

  • Provides teaching guidance for adults to support the child and set appropriate goals
  • Student should be able to use independently after first use
  • Student graduates to the next level or topic only after meeting a benchmark
  • Can effectively understand and monitor student's progress (email report or in product)
  • Does not require excessive set-up time after first time use
  • Can be fun as a single player game
  • Multi-player game which fosters collaboration or cooperation
  • Well-made for the cost
  • For electronic games, can play without sound
  • For electronic games, allows user to save work
  • For electronic games, voice/sounds are appealing and pronounces words properly
  • Provides options to play in languages other than English/Good for ELL
  • Presents information in multiple formats (voice over, pictures and text, etc.)
  • Overall - Easy to use

Cognitive Concerns

May not be advisable for students with the following cognitive needs

  • Fine Motor Skills
    • Has small parts that may be difficult to manipulate (e.g. battleship pegs)
  • Visual Discrimination
    • Visually distracting with too many pictures, problems or moving objects

Manufacturer Description

Test your code-cracking prowess with Mastermind, the challenging game of logic and deduction. Can you crack the code in 10 moves or less? Can you create a code than can't be cracked? With more than 55 million units sold, Mastermind is a great strategy game . . . and one of the world’s most popular games ever. It’s easy to learn and fast to play, and with more than 2,000 possible codes it’s different every time. The Codemaker sets a secret code, then the Codebreaker tries to match the code using logic, deduction, and maybe even a little bit of luck. After each move, the Codemaker gives clues to the Codebreaker. Make the code even more devious by using multiple pegs of the same color or by leaving one or more peg holes empty. With so many possible code combinations, every game is guaranteed to be a brainteaser. All of this mind game's components can be stored in the game board. For 2 players ages 8 and up; the winner will be a true master mind. Includes game console with built-in storage tray and code peg shield, 108 code pegs in 6 colors, 30 key pegs in two colors, and complete instructions.