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Pictionary Game

Mindprint Rating

Tags

^21st Century Skills All Ages Game

Skills

Flexible Thinking Abstract Reasoning

Mindprint Expert Review

Pros

  • The game uses a broad variety of vocabulary and general knowledge terms that provide good reinforcement for students of all ages.
  • Adults and students will equally enjoy playing this game together, and adults can make some accommodations where appropriate for younger students.
  • Enables students with artistic/visual skills to excel in a language--based game.

Considerations

  • Requires a minimum of four players and the games can be long.
  • The use of a timer could cause anxiety if the game becomes too competitive.
  • Some of the vocabulary may be difficult for younger students and there are no definitions provided.

Mindprint Expert Review

Pictionary is a fun multi-­player game of “drawing charades” enabling students to develop a variety of skills including vocabulary, general knowledge, reasoning and attention to detail. Teams of two compete to see who can reach the finish first, so adults should be sure teams are well paired to avoid disagreements. A player rolls the die and moves a pawn to the colored space representing one of four categories. A player reads the word on the card for that category and has one minute to draw the word/phrase without using numbers or letters while the partner guesses. In instances of “all play” all teams compete simultaneously to see which team can draw and guess the correct answer first. Although some of the words may not be part of younger children’s vocabulary, adults can play with a child and use the opportunity to explain unknown terms and allow the child to pick an alternate card. The use of the timer is somewhat mitigated because the game is team­-based. For some words, students must use flexible thinking and reasoning skills to “lead” the player to the correct answer when a drawing is not so obvious (e.g. phrase such as “around”). Overall, Pictionary is a great family game for all ages that allows reinforcement of important skills in a fun and competitive way without any visual overload.

Academic Benefits

Improves academic skills

  • Provides sufficient and varied types of practice problems to maximize understanding and generalization of the targeted skill/concept
  • Manufacturer claims alignment with Common Core/Known Standards
  • Presents educational concepts accurately
  • Explains answers so students can learn from mistakes
  • Better for teaching the skill to new or struggling learners
  • Better for practicing or refreshing the skill
  • Skills are practiced through authentic, meaningful problems (not just rote practice)

Fun

Engaging for the Mindprint recommended age range

  • Appropriate for a broad age range to use and enjoy
  • Visually appealing to children in the target age range
  • Adults would enjoy playing with a child
  • For electronic games, gives positive or encouraging feedback
  • Offers ongoing, progressive challenge
  • Overall - Enjoyable. Given the option, students would choose this option

Easy to Use

Understandable for children in the Mindprint recommended age range

  • Provides teaching guidance for adults to support the child and set appropriate goals
  • Student should be able to use independently after first use
  • Student graduates to the next level or topic only after meeting a benchmark
  • Can effectively understand and monitor student's progress (email report or in product)
  • Does not require excessive set-up time after first time use
  • Can be fun as a single player game
  • Multi-player game which fosters collaboration or cooperation
  • Well-made for the cost
  • For electronic games, can play without sound
  • For electronic games, allows user to save work
  • For electronic games, voice/sounds are appealing and pronounces words properly
  • Provides options to play in languages other than English/Good for ELL
  • Presents information in multiple formats (voice over, pictures and text, etc.)
  • Overall - Easy to use

Cognitive Concerns

May not be advisable for students with the following cognitive needs

  • Attention
    • Age inappropriate amount of work which could overwhelm or discourage students
  • Social Awareness
    • Multi-player activity that requires cooperation or has potential for disagreements
    • Multi-player activity with a clear 'winner' and 'loser'

Manufacturer Description

Count on big laughs when you and your friends get together to find out who's an artist and who really isn't! In this quick-draw classic, the guesses can be just as hilarious as the sketches as you use markers to draw your best rendition of the clue on the card. You have one minute to convey what's on the card. Is it an animal? A person? An action? Just what is that word you're drawing?? If your team members just aren't getting it, try a different direction; you never know what kinds of clues might trigger the answer. You take turns drawing, so all players get to channel their inner artists! And the laughs just keep coming! Pictionary now includes two erasable markers, erasable boards for drawing, and an updated Pop Culture category of clues. Year after year since 1985, Pictionary has proven itself to be the ultimate party game!