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Ruckus Original

Mindprint Rating

Tags

^21st Century Skills All Ages Game

Skills

Working Memory Processing Speed Visual Motor Speed

Mindprint Expert Review

Pros

  • A good game to work on visual processing speed and visual working memory, even for children who have visual discrimination/detail weaknesses.
  • It is easy for an adult to slow down to build a child's confidence without the child realizing it.
  • Game can be used to improve skills regardless of reading ability.

Considerations

  • As with most competitive games where speed is an issue, children with anxiety, emotional control, or social issues should probably play this game with good adult supervision to avoid conflict.
  • Although the creators did a good job making the pictures distinguishable, ideally they would have used brighter colors and a bit more variety in their colors to make differentiation even easier.
  • Students with weak motor skills may have difficulty picking up piles of cards and moving them quickly enough to be competitive.

Mindprint Expert Review

Ruckus is a fun, multi-­player card game that will develop students’ visual and memory skills. Each player is dealt 7 cards, each of which has one of 12 silly symbols (e.g. fish man, eye box). The goal is to collect the most cards by laying down a set of your own and/or “stealing” your opponent’s set if you have the same card in your hand. Play continues until someone puts down all of his cards but the winner is the one with the most cards. It is fun and easy to play after a practice round and is good to teach children how to quickly scan information while keeping track of what is in their own hands and on the table. For the most part, the pictures are dissimilar enough that they will not pose an issue for students, although students with motor weaknesses may get frustrated given the importance of speed. The stack of cards is easy to keep around for five minutes of good entertainment or much longer.

Academic Benefits

Improves academic skills

  • Provides sufficient and varied types of practice problems to maximize understanding and generalization of the targeted skill/concept
  • Manufacturer claims alignment with Common Core/Known Standards
  • Presents educational concepts accurately
  • Explains answers so students can learn from mistakes
  • Better for teaching the skill to new or struggling learners
  • Better for practicing or refreshing the skill
  • Skills are practiced through authentic, meaningful problems (not just rote practice)

Fun

Engaging for the Mindprint recommended age range

  • Appropriate for a broad age range to use and enjoy
  • Visually appealing to children in the target age range
  • Adults would enjoy playing with a child
  • For electronic games, gives positive or encouraging feedback
  • Offers ongoing, progressive challenge
  • Overall - Enjoyable. Given the option, students would choose this option

Easy to Use

Understandable for children in the Mindprint recommended age range

  • Provides teaching guidance for adults to support the child and set appropriate goals
  • Student should be able to use independently after first use
  • Student graduates to the next level or topic only after meeting a benchmark
  • Can effectively understand and monitor student's progress (email report or in product)
  • Does not require excessive set-up time after first time use
  • Can be fun as a single player game
  • Multi-player game which fosters collaboration or cooperation
  • Well-made for the cost
  • For electronic games, can play without sound
  • For electronic games, allows user to save work
  • For electronic games, voice/sounds are appealing and pronounces words properly
  • Provides options to play in languages other than English/Good for ELL
  • Presents information in multiple formats (voice over, pictures and text, etc.)
  • Overall - Easy to use

Cognitive Concerns

May not be advisable for students with the following cognitive needs

  • Anxiety
    • Multi-player activity with a clear 'winner' and 'loser'
    • A player's success depends on speed
    • Turn or quiz abruptly ends when timer runs out
  • Fine Motor Skills
    • Requires challenging finger movements, motor precision or physical manipulation
  • Processing Speed
    • Requires scanning in multiple places for words, objects or numbers
    • A player's success depends on speed
    • Turn or quiz abruptly ends when timer runs out
  • Self-regulation
    • Multi-player activity that requires cooperation or has potential for disagreements
    • Multi-player activity with a clear 'winner' and 'loser'
    • A player's success depends on speed
    • Turn or quiz abruptly ends when timer runs out
  • Visual Discrimination
    • Requires scanning in multiple places for words, objects or numbers
  • Visual Motor Speed
    • Requires challenging finger movements, motor precision or physical manipulation
    • A player's success depends on speed
    • Turn or quiz abruptly ends when timer runs out
  • Working Memory
    • Requires scanning in multiple places for words, objects or numbers
    • Turn or quiz abruptly ends when timer runs out
    • Requires remembering and completing a sequence of visual steps

Manufacturer Description

Acquiring sets may be easy; holding on to them is the hard part. Ruckus is a fun family game recommended ages 5 and up and 2 to 5 players. This card game create a ruckus as players compete to pick matching cards in order to form a set and aim to hold onto them while everyone is stealing cards as fast as they can. Blink and you could miss the opportunity to make a set. Blink twice and someone may have stolen one or two of yours. Simply place a matching card from your hand to the top of another player’s set, then slide it across the table and it’s now yours. With all players quickly matching and stealing faster than you can shout out your set name’s, it’s anyone’s game until the final card is played. First player to 77 points wins the game! The Ruckus Original Edition includes 72 Ruckus playing cards, a card tray, and easy to follow rules so that the whole family can learn how to play!