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SmartGames IQ Twist, a Travel Game for Kids and Adults, a Cognitive Skill-Building Brain Game - Brain Teaser for Ages 6 & Up, 120 Challenges in Travel-Friendly Case

Mindprint Rating

Tags

Mathematics ^21st Century Skills All Ages Game

Skills

Flexible Thinking Working Memory Attention Abstract Reasoning Visual Discrimination Spatial Perception

Mindprint Expert Review

Pros

  • The puzzles are grouped into five difficulty levels, so this can be fun for a range of abilities and ages.
  • The answer key is easy to follow and gives good practice in following visual instructions.

Considerations

  • The pegs and puzzle pieces may be difficult for a younger child or students with weaker fine motor skills to manage.
  • Students with weaker visual or attention skills, those most likely to benefit, are likely to tire of this game easily without adult support.

Mindprint Expert Review

IQ­-Twist is a challenging, single-­player game that enables children to work through 100 unique visual puzzles. The book provides instructions of where to place the different colored pegs, and the child must figure out how to correctly fit the 8 twisted puzzle pieces over the pegs. Just setting up the board will give students good practice in following visual directions. Children who enjoy puzzles will find this game a great challenge that will further strengthen spatial skills and flexible thinking. There is only one answer per puzzle, but the answer key is easy to follow if a child gets stuck. Children with weaker visual skills will benefit from practice and physically manipulating the pieces, and they can even use the answer key to help solve the puzzles until they grow comfortable trying on their own. However, children who are not typically drawn to visual puzzles may tire of IQ Twist relatively quickly.

Academic Benefits

Improves academic skills

  • Provides sufficient and varied types of practice problems to maximize understanding and generalization of the targeted skill/concept
  • Manufacturer claims alignment with Common Core/Known Standards
  • Presents educational concepts accurately
  • Explains answers so students can learn from mistakes
  • Better for teaching the skill to new or struggling learners
  • Better for practicing or refreshing the skill
  • Skills are practiced through authentic, meaningful problems (not just rote practice)

Fun

Engaging for the Mindprint recommended age range

  • Appropriate for a broad age range to use and enjoy
  • Visually appealing to children in the target age range
  • Adults would enjoy playing with a child
  • For electronic games, gives positive or encouraging feedback
  • Offers ongoing, progressive challenge
  • Overall - Enjoyable. Given the option, students would choose this option

Easy to Use

Understandable for children in the Mindprint recommended age range

  • Provides teaching guidance for adults to support the child and set appropriate goals
  • Student should be able to use independently after first use
  • Student graduates to the next level or topic only after meeting a benchmark
  • Can effectively understand and monitor student's progress (email report or in product)
  • Does not require excessive set-up time after first time use
  • Can be fun as a single player game
  • Multi-player game which fosters collaboration or cooperation
  • Well-made for the cost
  • For electronic games, can play without sound
  • For electronic games, allows user to save work
  • For electronic games, voice/sounds are appealing and pronounces words properly
  • Provides options to play in languages other than English/Good for ELL
  • Presents information in multiple formats (voice over, pictures and text, etc.)
  • Overall - Easy to use

Cognitive Concerns

May not be advisable for students with the following cognitive needs

  • Fine Motor Skills
    • Requires challenging finger movements, motor precision or physical manipulation
    • Has small parts that may be difficult to manipulate (e.g. battleship pegs)
  • Visual Motor Speed
    • Requires challenging finger movements, motor precision or physical manipulation
    • Has small parts that may be difficult to manipulate (e.g. battleship pegs)

Manufacturer Description

Multiple levels of brainteasing fun! SmartGames IQ Twist features 120 challenges. Players are tested to fit all the colorful pieces on the gameboard - aligning with same colored pegs. And it's all in the same compact, portable travel case.

SmartGames IQ Twist comes in a self-contained, compact, and completely portable case. You can easily take your school games with you and not worry about losing pieces. Just close the container and toss it in your bag. You can also try the SmartGames Customer App, a new tool that is unique to SmartGames. It's completely free of charge and has all kinds of features that are designed to enhance the experience of the physical SmartGames kids' games. Stuck in a challenge? Find animated clues! Lost a piece? Order a replacement on the go! How about a gift finder? The app will help you identify the perfect kids' board games for everybody on your list.

IQ Twist is perfect for kids and adults ages 6 and up. Even though this puzzle was designed to be a single-player game, you can turn it into a family affair and take turns. People often solve challenges in collaboration, especially in schools. Seeing who can solve challenges the fastest results in some interesting game nights! All of our games for kids have a unique and innovative game mechanic with themes that appeal to both boys and girls.

We produce bestselling games that are found in more than 80 countries around the world. SmartGames are designed for all ages, from kids as young as 2 years old right up through the smartest adults. We offer a robust preschool line as well as several categories of games that are compact, portable, and perfect for travel. Our board games for families come in travel, compact, and tabletop editions in plastic or a premium wood range.